Throughout everything I have worked on the one thing that sticks with me is determination to think outside an industry and approach a problem from a unique perspective. Working in game design taught me how a person defines value even on items that don't have real world worth. 3D Printing taught me how to use a medium to design things that anyone could produce from their bedroom and how that impacts product design. Working in prop design and marketing for Escape Room Loudoun taught me how to solve a problem when you need a continuous stream of new customers when a product can only be played once. For the last 10 years of community management, graphic design, CAD design and marketing I have utilized my successes as well as my shortcomings as learning experiences to always grow and expand my horizons.

The one thing I will continue to do is make things.

Daniel Hughes

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